Saturday, November 23, 2013

W.I.P - Unearthly Challenge III - Sweet Track [COMPLETED]

Here's my W.I.P thread at 3dtotal for Unearthly Challenge III. And here's my entry page.

Original Post at October 2, 2013
Hi everyone,

I was previously want to create a hell-like environment, BUT that was so boring, not so much challenging, and ...

Anyway, I've decided to change the whole perspective and try something more fun and unusual! at least for me!
I've decided to create a race track. As my main element, I've chosen the ...! WAIT! I'm not gonna tell anything till the next post.

I'm so excited about this! I have so many cool ideas and it could be so much fun to create them!
I hope this turns out great. FINGERS CROSSED!

Update October 5, 2013
OKEEEEY!

First of all, I know this may look simple and ridiculous for this challenge, but I want to try something new!
I've started with something you usually want to see in this competition (some sort of realistic ENV). but after some modeling I said, everyone will probably create something like this! WHY SHOULD I ?! Probably because it's safe!!! But I don't want to be safe!
Anyway, I've made my mind about this! I just hope that I don't regret it!

Here's the first asset (still in progress), you guess the mood and the element.


Wednesday, January 09, 2013

W.I.P. - Abandoned Office [COMPLETED]

This is originally posted at CGSociety forum. But I decided to create a copy here as well.

Original Post at October 27, 2012

Hi everyone,
this is a project I'm working on, in my spare time.

It's started as a simple architecture visualization project,
here's what I've started with as a reference:


but after I finished the modeling, I wasn't really satisfy with it.

I thought what if I make this an abandoned room or something! not a bad idea, haaa?! :)

I've viewed so many pictures of real abandoned rooms, homes, offices, .... even some video games (mostly The Last Of Us).
Here is a render I've took before I start any texturing:


I'll post new renders with some texturing soon.
Your comment and critics are very welcome.